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Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Happy New Year To All!


In the New Year, may your right hand always be stretched out in friendship, but never in want. For eleven months and maybe about twenty days each year, we concentrate upon the shortcomings of others, but for a few days at the turn of New Year we look at our own. It is a good habit. A new beginning is perhaps the best time to say… It’s so nice to know you… And here’s wishing our friendship continues to grow in the days to come.

If it didn’t Bring you Joy, Just Leave it Behind. Let’s Ring in the New Year With Good Things in Mind. Let Every Bad Memory Go That Brought Heartache and Pain. And let’s Turn a New Leaf With the Smell of New Rain. Let’s Forget Past Mistakes Making Amends for This Year. Sending You These Greetings To Bring you Hope and Cheer.
Year-end is neither an end nor beginning, but it happens with all the wisdom, experience can instill in us. We will open the book. Its pages are blank. We are going to put words on them ourselves. The book is called Opportunity and its first chapter is New Year’s Day.

Let fall Showers of Love and Romance Bloom, A Romantic Year Ahead. Friends are not beautiful as they look and they walk as they talk. Friends are beautiful as they are sincere as they care and as they remember.

Happy New Year!

Love,
Raven Villanueva


And Officially, 




In Our Upcoming, New And Improved T2P Blog, We Have Releasing Many Games! New Features, New Stories, New Surprises, And More! Plus, Alvin Erickson Is Here! It Will Be My Assistant To Release Games! The Link Will Be Coming Here Soon! 



Happy New Year! And Goodbye, T2P!!!

 Raven Villanueva ♥




Happy Summer Everyone!

...Everyone! Summer Is Here In Time To Play Games, And We Have More Full, Free, And Fun Games For
Everyone On My Lovely Summer Community! We Have Our Featured Game, Summer Rush!
This Summer, We Have A Beautiful Summer Contest. It's Called MIX AND MATCH GAME CHALLENGE SEASON 2: SUMMER RUSH! Our Newest Game Was On T2P And Released Now! Our Contest Has Rules:

1. Take A Screenshot Of A Final Score In The Game With Points. You Must The Game Has All Goals Or Expert Goals. Paste On Some Paint Programs Like MS Paint Or Adobe Photoshop Cs3. Save Your Photo.

2. If You Are Finished, Put It On Your Facebook Profile And Post To Time To Play Games Fan Page. Or E-Mail Your Final Score At ravenvillanueva_ph@yahoo.com Or vraven29@gmail.com.  

Contest Ends August 24 2011!

If You Are Using Cheat Engine, You Will Be Banned. 

Happy Summer!




All About Segagaga!

Good Day, Everyone! It's Rainy Here In Valenzuela City, Philippines Because Of Signal Number 2 For Typhoon Juaning! I Have A Story. This Is Set In The Year 2025 When Sega In Japan Has A Big Problem. Segagaga Was A Video Game Created By Sega Japan. And Played On Sega Dreamcast As The Business Simulation Game. He Telled By Alex Kidd, Sega's Previous Mascot Replaced To Sonic The Hedgehog In 1991.

On Hardcore Gaming 101, There Was A Full Plot Of The Story.

When I was in first grade, I wrote stories about Sega characters in composition class. My first one was an epic, four-page tale about Alex Kidd. My second was about the penguin from Penguin Land and his quest to save his egg. When I was in second grade, probably in some kind of social studies class, I was given a map of the United States. My homework was to pick a place I wanted to visit, and say why I wanted to go there. I picked San Francisco. For my reason, I wrote "Because Sega is there."


So, I kind of like Sega. A lot.

But things have not been great for us Sega fans. After the demise of the Dreamcast in 2001, Sega managed to still pump out some decent titles, like Panzer Dragoon Orta and Shinobi. They've even published some other laudable stuff from other development houses, like Otogi, Condemned: Criminal Origins, and Universe at War. But quality titles like that are the sad minority, what with Shadow the Hedgehog being the epitome of everything wrong with the poor company, which somehow worsened with Sonic the Hedgehog (2006), routeinly regarded as one of the worst games of that year. Their downward spiral was accelerated back in 2003 when they jumped into bed with Sammy, a company known more for their awful pachinko machines rather than decent video games (Guilty Gear nonwithstanding.) So now Sega is, more or less, damaged goods.

What man would want you now, Sega?


But it wasn't always like this. Back in 2001, over in Japan, Sega released a niche Dreamcast game called Segagaga, a funny little game directed by Tez Okada, who later went on to work with Treasure for Astory Boy: Omega Factor and Gunstar Super Heroes. It is dubbed a "Sega Simulation", which already sounds distinctly different from your typical video game. The concept behind the game isn't too far from reality - Sega is in DEEP trouble, having lost all but 3% of the world marketplace share to the insidious Dogma Corporation. In order to save the company, the president initiates the super secret plan Segagaga, wherein they pull some random kids off the street, put them in charge of the company, and hope they put the company back on the track to success. Naturally, you're one of those kids, a chap (humorously named) named Tarou Sega.

This epic story is told by an animated intro showing the roughs and rigors of game development. The theme song is the "Segagaga March", a classy little number with inspirational lyrics about picking up Sega no matter how many times they stumble. Nearly all of the music is based off the same melody.

Once all of this is done, it's time for work. On your first day, you show up to the Sega Tower, and it's kind of a mess. From gazing around the shifty-looking neighborhood, you definitely get the impression that things aren't going so well for the poor company. Upon entering the building, you meet a young green haired girl, another kid selected to participate in Project Segagaga. After a short speech from the president, you meet up with Alisa, who is your guide through the rest of the game. (The fact that she shares the name with the protagonist of Phantasy Star is definitely not a coincidence, which we shall see more about later.) She acquaints you with the basic situation, then gives you a tour of Sega's operations.

The most important part of Sega is the Tera Drive, a super computer that houses the heart and soul of Sega. It's equipped with 4096 512-bit CPUs, each running at 333 gHZ, with 512 terabytes of RAM. It can also display 167,700,000 sprites on a single horizontal place. (For comparison's sake, the old NES could handle eight sprites before it begins flickering.) Alisa then leads you to three massive bulkheads, which lead to the various development studios.


"Those are gigantic doors." You remark. "Are they for keeping intruders out?"

"Nope." replies Alisa. "They're for keeping our staff members in."

She continues. "Game development is a very special job that requires a very special person. The high stress levels often drive our staff members to become...subhuman. They're violent and need to be caged. But we need them to make good games. This is the unfortunate truth of the game industry."

Clearly this is not how we imagined video game development, right? But Alisa elaborates further. "No one has set foot in the development room for nearly twenty years. So no one knows what goes on in there, really. Sometimes they give us a finished game in exchange for some food and water. Sooner or later, you're going to have to go in there and wrangle those guys under your control."

And thus the game begins properly. Your first step is to make your way through the various development studios, find staff members, and hire them under your control. These segments are pretty much exactly like any regular console RPG - each studio is a small dungeon-like maze that takes place. All of the backgrounds are polygonal, while the characters are all high-res sprites. Each of the characters are portrayed with some kind of bizarre caricature - some characters look like gigantic masses of pixels, while others are simply floating heads. Staff members who are mecha fans are portrayed as giant robots - alcoholic employees are huge blobs surrounded by beer bottles. Some are cartoony little drawings, others look like hideous beasts. One class of enemy, the "macho" class, are all heads of karate guys pasted onto robots, submarines, octopus legs and other weird bodies. From looking at this artwork, it's easy to see why the game never made it outside of Japan. While exploring the dungeon, all of the NPCs look paper-thin (like Parappa the Rapper), and just slide around, without any animation at all. It's pretty clear that fancy graphics weren't exactly a prerogative.

Although you can run around the office and completely avoid random encounters, it's definitely to your advantage to sit around and fights as often as you can. Unlike most RPGs, battles consist of shouting matches between your character and your opponent. By hurtling insults and commands ("Get back to work!", "You'll never get a girlfriend!", "Do you think this game can really make money?", etc.), you can eventually weaken and defeat them. These are all pretty simplistic, as you only have one party member, and only fight one enemy at a time. While there are only a few stat-boosting items, there are a few highly amusing special attacks - one will flood the screen with ones and zeros, causing a buffer overflow and stunning your enemy for a few turns. Another one makes your foe think of a cute girl, which lowers their defenses. It's very simplistic, but it's rarely too difficult. The game is polite enough to advise you of your expected level when entering an area, so as long as you level up, you'll probably be fine. However, if you lose in combat or exit the office, you lose 30 days of development time - which is extremely important in the later stages of the game.

In the RPG segments, the goal is to recruit as many members as possible. After defeating an enemy, there's a chance that they'll stick around and negotiate for a job. You have 10 seconds to answer a rapid fire series of questions, most of which includes salary offers. The object is to correctly answer their questions, all while trying to offer them the lowest possible salary. It gets a little bit hard for us gaijin, since you really need to read FAST to comprehend anything, but it's really easy to beat these segments by mere guesswork.

Anyway, as you trek through the office, you're faced with a barrage of thoroughly ridiculous situations. One designer, who's drawn to resemble a bishounen, wants to waste 200,000 polygons to render a garbage can. Another military-type dude gives you a lecture about the gaming business. "Games are nothing more than mere products! You examine popular market trends, churn out nearly-identical titles, and then you rake in the dough! Imitate our competitor's top sellers, that's the golden rule! Throw away your emotions and become a mindless machine, that's how you make games!"

"Please! Let me make games here!" You plead. "I want to make totally innovative games that nobody has ever seen before!"

"Bah! Innovation? How foolish! Who will take responsibility if the game flops?"

"But if we do it your way, we'll never attract new customers. It's worth giving a shot. Please!"

"You know nothing about the business, boy! I'll teach you the harsh reality of the corporate world!"

And then you fight. Later in the game, this guy will join you as a Director. As noted by his personality, he'll churn out mediocre games at a fast pace - whether you want Sega to be that kind of company is up to you. Certainly you don't want to run a sweatshop like the infamous early 20th century Electronic Arts, right?

Once you conquer the first development studio, you're allowed to actually make games, and thus begins the sim portion of Segagaga. Each development studio is filled with seven staff members - three programmers, three designers, and one director. Each employees is rated on one of four skill sets - Stamina, Creativity, Skill and Speed. At the top of the screen, you're given statistics as to how well the game production is progressing - how close the game is to completion, its level of quality (ranging from 0% to 300% and beyond), and how much money you have left. So you're left with some important decisions - do you want to shove lots of mediocre games out the door quickly, or focus your time and effort on making a really standout title? Should you overwork your staff and cause them to lose stamina (possibly forcing them to take a vacation), or let them work at their own pace?
For the most part, once you've assigned your staff, this process is fairly automated. You pretty much just kick back, speed up time, and watch as the numbers pile up. Sometimes different random events will pop up, like an employee getting married (which makes them happy), getting divorced (which makes them depressed), making friends or enemies with other programmers, discovering efficient design tricks or coming across some nasty bugs. You can give specific orders to each person, telling them to work harder, or to take a break to study, or take a rest. You can give various items to alter various stats as well, most of which just refresh their stamina. (One of the skills, which shows up as a Question Mark, summons an underage girl wearing a gym uniform, who refreshes each staff member with incredible boosts.) Some times you're asked specific questions by the staff members on how to influence development, but the most important decisions come up when you meet with directors. When the game hits Alpha or Beta stage, you can see how the game is shaping up, and either delay or rush development.
While the streamlining makes management fairly easy, it does feel a little bit disappointing that you don't have a more hands-on grip with development. You never get to choose what kind of game you make - when you finish, it just ends up being some kind of classic Sega title. Maybe it would've been nice to, say, make a new Shining Force title. (Although there are many amusing parody games.) Maybe it would've been nice to hire graphic artists or musicians or story writers, or balance the difficulty or game length. Maybe it would've been nice to analyze market trends and create games based on those trends. Unfortunately, you don't get to do any of this, and it definitely feels like a missed opportunity, especially considering the target audience for Segagaga - that is, hardcore Sega nerds.

There are a total of three development studios to conquer, plus a hidden basement that you explore in first-person view a la Phantasy Star. You can also visit ripoffs of otaku paradises like Akihabara and Comiket. In addition to creating games, you can also choose to unveil a whole new console, which can drastically boost your market share if the timing is right. There are several different endings, depending on how successful you are during the three year time span. The only way to really lose the game early is by running out of money.
It's a little bit strange how the game balances out the story with the sim portions. You're heavily neutered as far as game development until you open up the second and third studios, but you still need to pump out some titles so Dogma doesn't totally take over the gaming market. As a result, you'll spend the first half of the game working through the RPG segments, sporadically making games, while you'll spend the second half focusing almost entirely on the sim part.

Neither the role-playing elements nor the sim elements would stand particularly well on their own, and while they're woven together awkwardly, it still makes for an intriguing, not to mention incredibly original game. But most of the joy comes from the incredible amounts of Sega fan service found throughout the game. One room has the Big Wing from Fantasy Zone (costs 100 G, it reminds you.) The shop uses the same song as Fantasy Zone. When the American executive takes over the studio, he hires goons wearing suits straight out of E-SWAT. One of the pieces of armor is Ryo Hazuki's leather jacket. There's a mini-game which involves kicking Dreamcast boxes in a truck that's heavily reminiscent of the old arcade game Pengo - they even play a remixed version of the same theme music. You even meet the old white rabbit who was Sega's spokeperson back in the Mark III/Master System days.


At one point, you're demoted to a retail clerk, working along side old Sega mascot Alex Kidd. While sitting next to a river and watching the sun set, he details the tragic story of his fall from grace - at first, he was strong competition for Nintendo and Mario (both names bleeped out), but was later forgotten in favor of Sonic the Hedgehog. You can also recruit several classic Sega characters, like Nei from Phantasy Star 2 (who complains about the American artwork for the series), Amigo the monkey for Samba de Amigo, one of those bird monsters from Golden Axe, various creatures from Baku Baku, and others. It's silly and glorious and amazing and depressing all at the same time. Depressing, because this is the Sega that seems to be dying.

The ending of the game is perhaps the most brilliant of all time. Facing off against the evil Dogma corporation, young Tarou Sega activates the R720, a variation of the rotating R360 cabinet developed for use with G-LOC. Except it just doesn't sit there and rotate - for the low, low price of 500 yen, it actually takes him into outer space, at which point the game turns into a 2D sidescroller. This minigame is heavily influenced by Technos' Thunder Force, with similar weapons, and even the exact same sound effects and music. In addition to the R720, you can play as an alternate ship which looks like the Thunder Force V vessel. Tez Okada, the director, was obviously a big Thunder Force fan - years later, he would go on to direct Thunder Force VI for the Playstation 2, which had previously been in development for the Dreamcast, but eventually cancelled. This section of Segagaga actually uses some of the assets from the cancelled game.

After flying through an asteroid field, you face off against variations of Sega's hardware, each introduced with technical specs and their data of release, again similar to Thunder Force V. The SG-3000 tosses single color sprites at you. The Mark III (Master System) attacks with enemies from Fantasy Zone and characters from Nazca '88 (Aztec Adventure). The Mega Drive, complete with Mega CD and Super 32X, fights with foes from Golden Axe and Space Harrier II. The final battle is against the Saturn, which litters the screen with bullets. Everything about this is beyond the comprehension of amazing.

Meanwhile, on the surface of earth, the forces of Sega are taking on evil forces in an epic battle of their own. Your assistant Alisa, along with her associates toss off their business suits to reveal themselves as Alisa, Lutz and Tyrone (Alis, Noah and Odin) from the original Phantasy Star, with Mieu jumping on their shoulders. Then characters from various Sega teams join the fray - Team Overworks, by Yoshibon-sama (or Toru Yoshida, the character designer for the Phantasy Star games including Nei, Mieu, and Rika, from PS II, III and IV, respectively. Then are joined byother Team Overworks characters, including Ristar, Astal, Pepperouchau (from Clockwork Knight) and Alex Kidd. Team Andromeda is represented by the dragons from Panzer Dragoon; WOW Entertainment is represented by the zombies from House of the Dead and the fish from Get Bass. Curiously, the girls from Trouble Shooter/Battlemania show up playing up Vic Tokai. Two of the gigantic boss characters from Golden Axe rise from a building, Evangelion-style. None of this is playable, but all is shown through an animated cutscene.

Naturally, with this being entirely Japanese, there are plenty of things us Westerners just won't understand at all. There are plenty of references to video game and otaku culture, most of which just doesn't seem to make sense. For example, every time a character mentions an RPG, it's followed by a disclaimer that says "RPGs are a trademark of Bandai." Why Bandai? Apparently it's a reference to a time when Bandai, quite ludicrously, tried to trademark the anacronym. I'm sure jokes like these make sense if you're intimately familiar with the gaming scene over in Japan, but even the most rabid fans will undoubtedly be scratching their heads, even if they can understand the text. While these aspects are a large part of Segagaga, the rest of the game is strong enough so the language barrier won't provide too large of a problem. The RPG segments are easy with the help of a walkthrough, and the sim parts just require a bit of memorization.

Segagaga is obviously targeted at a very limited audience, even in Japan. It was initially released only through Sega's online store, D-Direct. In addition to the standard jewel case, it was also released in a DVD case, as well as issued in a special edition boxset that included a t-shirt and some pins. Since the game met with some success, it was eventually released into retail, although it's still not an easy game to find. Anyone willing to brave the Japanese language will find one of the most original, self-referential titles ever made, a stroke of genius that's a virtual dream come true for Sega fans.

Thanks To Hardcore Gaming 101. 


So Remember, Segagaga Was Released On 2001. Segagaga Was Released In Japan, Not All Countries. Segagaga Was A Business Simulation Game. Segagaga Was Played On Dreamcast. Segagaga Was Set In The Year 2025. Segagaga Was Telled The Story To Alex Kidd. 


Hurry, I Am Started To Post The Games! Thank You! More Stories Coming Soon!


Raven Villanueva
T2P Games

Upcoming Games Part 3

 As We Have An News, I Have Some Upcoming Games By Xiolin 

July:

4 Elements II - Match 3
Awakening 3: The Goblin Kingdom - HOG [Jul - Aug]
Curse at Twilight: Darkfall Manor - HOG [Jul - Aug]
Fate of the Pharaoh - Building
Lara Gates: The Lost Talisman - HOG [This Week!]
Sonya - HOG  
Voodoo Chronicles: First Sign - HOG

November:

Sonic Generations - Action

Summer:

2 Tasty Too: l'amour à Paris (Love in Paris) - HOG

2011:

Diana Salinger 2: 2012 Mystery of Calendar - HOG  
Dragon Keeper 2 - Dash [Sep]
Family Secrets: Ghosthunters - HOG
Lovely Kitchen 2 - Dash [End of 2011]
Perfect Life: Island Resort - Building 
Pied Puppeteer - HOG 
Renovate and Relocate 2: Miami - Building
Snacktime! Theme Park - Dash 
Where Angels Cry - HOG
Youda Mayor - Tycoon

Date Unavailable:   

9: The Dark Side - HOG
Age of Enigma: The Secret of The Sixth Ghost - HOG
Azada 3: Adventures - HOG 
Big City Adventure 5: London - HOG
Bomb Squad: NY - HOG
Brunhilda and the Dark Crystal 2 - HOG 
Campfire Legends 3: The Last Act - HOG
Castaway - HOG
Clue 2: Secrets & Spies - HOG  
Cradle of Egypt - Match3
Cursed Memories: Secret of Agony Creek - HOG
Curse of Survivor - HOG
Cursed: The Compass Rose - HOG 
Dark Parables 3 - HOG
Darkwood Manor: Mystery of the Ancients - HOG
Death Under Tuscan Skies: A Dana Knightstone Novel (2) : HOG
Delicious Emily's True Love - Dash
Dino Farm - Dash
Dominoze - Puzzle
Dream Big: Reverie Manor - HOG   
Echoes of the Past 3: The Citadels of Time - HOG
Enigmatis: The Ghosts of Maple Creek - HOG
Escape the Asylum - HOG       
F.A.C.E.S - HOG
Garden Spirits - HOG
Ghastly Glen Mysteries - HOG
Ghost Towns: The Cats of Ulthar - HOG
Grim Tales: The Bride - HOG
Hallowed Legends 2: The Templar - HOG
Hardwood Solitaire IV - Card     
Haunted Past: Realm of Ghosts - HOG
Hidden Expedition 5: The Lost Islands - HOG 
House of Brass - HOG
Isla Dorada Edisode 1: The Sands of Ephranis - HOG
Jade Rousseau The Secret Revelations 2: The Brotherhood - HOG 
Jane Angel 2: Shambala - HOG
Journalistic Stories 2 - HOG     
Julia's Quest - Match3
Juliet's Fashion Empire - Dash
Lost Chronicles 3: Joan of Arc - HOG
Lost Souls: Enchanted Paintings - HOG
Love Story 2: The Beach Cottage - HOG
Mae Q’West and the Eye of the Gypsy - HOG  
Maestro 2: Notes of Life - HOG
Magic Farm 2: Fairy Lands - Dash
Millennium Secrets 2: Roxanne's Necklace - HOG
Mind Mysteries - HOG   
My City - Building 
Mystery Murders: Jack the Ripper - HOG
Mystery Stories: Mountains of Madness - HOG
Mystery Trackers 3: Black Isle - HOG  
Mystic Stories of the Doctor - HOG     
Nemo's Secret 2: Vulcania - HOG
Oddly Enough: Pied Piper - HOG
Odysseus: Long Way Home - HOG
Pahelika 2: Revelations - HOG/ Point-Click  
Paranormal Crime Investigations: Brotherhood of the Crescent Snake
Psychic - HOG
Renovate & Relocate: Boston - HOG/Building 
Resurrection, NM - HOG
Sacra Terra Angelic Night - HOG
Secrets of the Past: Mother's Diary - HOG
Shattered Minds: Masquerade - HOG
Silent Evil: Kate's Rescue - HOG
Silent Nights: The Pianist - HOG
Sphera: The Inner Journey - HOG
Spirit Soup - HOG   
Strangestone - HOG
Strange Cases 3: The Secrets of GreyMist Lake - HOG
Summer Rush - Dash
Sweet Spot: The Sweetest Place on Earth - Building      
Tales of the Lagoona: Orphans of the Ocean - HOG
The Chronicles of Shakespeare: Romeo and Juliet - HOG 
The Island Castaway 2 - HOG
The Maze - HOG
The Secrets of Arcelia Island - HOG
The Suprising Adventures of Munchausen - HOG
Three Musketeers Secrets 2: Constance's Mission - HOG   
Time Dreamer II - HOG
Timeless: The Forgotten Town - HOG
Twisted Lands 2: Insomniac - HOG
Vampire Saga 2: Welcome to Hell Lock - HOG 
Visions - HOG
Witchville - HOG
Written Legends: Nightmare at Sea - HOG

Rumored Games:

The Great Chocolate Chase 2 - Dash

Games As Collector's Editions:

Dream Chronicles 6: The Book Of Fire Collector's Edition - HOG/Adventure/Puzzle
Macabre Mysteries: Curse of the Nightingale Collector's Edition - HOG
Redemption Cemetery 2: Forgotten Ancestry Collector's Edition - HOG 
The Missing: A Search and Rescue Mystery Collector's Edition - HOG [This Week!]
Unsolved Mystery Club 2: Ancient Astronauts Collector's Edition - HOG [This Week!]

Released Dates By Xiaolin:

The Missing: A Search and Rescue Mystery will be release This Week! as Collector's Edition
Unsolved Mystery Club: Ancient Astronauts Collector's Edition & Lara Gates: The Lost Talismans will be release This Week!
Added Dragon Keeper 2 (Release in September 2011)
Macabre Mysteries: Curse of the Nightingale will be release as Collector's Edition in July!
Redemption Cemetery 2: Forgotten Ancestry will be release as Collector's Edition in July!
Curse at Twilight: Darkfall Manor will be release in July/August
Voodoo Chronicles: First Sign, Fate of the Pharaoh, Unsolved Mystery Club 2: Ancient Astronauts Collector's Edition & Sonya release pushed to July
Haunted Past: Realm of Ghosts release date = Unknown
4 Elements II will be release in July
Awakening 3: Goblin Kingdom will be release in July - August
Fate of the Pharaoh will be release This Month!

Thanks to Tibor, niets0, Razz & Others for some of the Info.   

Thanks To Xiaolin's Blog For Info.

Exclusive News: Sonic's 20th Birthday!



Today Is June 23 2011, And We Celebrate Sonic's 20th Birthday Exclusive On Time To Play Games! Here Are 2 Of The Articles That We Got. The One Was From guardian.uk And metro.com.uk.

 metro.com.uk:


t was 20 years ago today  that Sega taught the world  to play. On June 23, 1991, Sonic The Hedgehog was  first released, beginning a legacy that, two decades and 70million game sales later, is still running at full speed.
But while the world’s fastest and bluest hedgehog may not age, his fans do, and excited youngsters back in the early 1990s are now likely to be in their thirties.
‘Sonic was the first video  game I ever played,’ recalls Svend Joscelyne, 25, organiser of the fourth international Summer of Sonic convention to be held in London on Saturday. ‘I remember saving to buy a Sega Mega Drive when I was about seven years  old, only to be told that I could only afford a Master System. I didn’t care, because the console had the eight-bit version of Sonic built in, so I snapped it up right there and then. I still play the game today,
‘I always loved Sonic’s attitude and how cool he looked running through the Green Hill Zone. Even though I’ve grown older and more jaded, the look of Sonic’s colourful world and imaginative Badniks [small robots] still appeals to me.’ 
Sonic, which was created as a rival to Nintendo’s Mario, ended up as one of the defining symbols of gaming in the 1990s.
‘When Sonic was launched 20 years ago, it was the Call Of Duty of its day. It was what the cool gamer was playing. It was fast, it was anarchic, it was irreverent, it was different,’ says Sega West CEO Mike Hayes.
‘There’s no doubt the modern core gamer is looking for a great deal of realism in terms of the graphics, the performance and the theme, which is why war games in particular have done very, very well. But Mario and Sonic are just as big and relative to Call Of Duty. They’re just spread over more games or, in the case of Mario, restricted to just one or two formats.’
But whereas Mario was able  to constantly evolve, Sonic suffered more when his style of two-dimensional gameplay fell out of fashion. Sega introduced a range of different games set in 3D worlds but throughout  the noughties, Sonic’s prestige was tarnished among core gamers, even as the newer game styles were lapped up by younger fans.
‘It’s impossible to have one title that satisfies the two groups as they favour different types of gameplay,’ explains Takashi Iizuka, part of the team responsible for making most  of the games in the series. ‘This is why we released Sonic 4: Episode 1 and Sonic Colours last year, each targeted towards the specific group of audiences.’
Sonic Colours, in particular, helped bridge the chasm between the two groups, combining modern graphics with old-school gameplay. Iizuka was its producer and  his secret was simple: ‘Our approach was to focus on core mechanics and not through  new features.’
With Sonic Generations, the 20th-anniversary game due out in November, the approach is almost as simple: combine the old and new approaches into a single game.
It alternates between levels where the sleek, modern Sonic runs around in his 3D worlds and others where the original more portly character moves along a 2D plane.
In 20 years’ time, it’s not too hard to imagine a video game world that doesn’t feature today’s current hits but chances are Sonic will still be around chasing Chaos Emeralds.


guardian.uk:




Would you believe that Sonic the Hedgehog is 20 years old? Since bursting on to consoles in 1991, the gaming world has changed immeasurably, yet Sonic spins on. It's a remarkable achievement in a fast-moving industry, making Sonic a powerful ... brand? Character?
"First and foremost, Sonic is a character," explains Sega Europe's chief executive Mike Hayes, although the presence of David Corless – whose business card reads "Sonic Brand Director" – suggests the company is very aware it's both.
Neither Mike nor David worked for Sega at the time of Sonic's launch. Mike was working with arch rivals and Mario-creators Nintendo: "Sonic was something we only played to see how the opposition was going."
The success of Sonic clearly echoes back to those old days of console rivalry. "Sega was the arch-enemy," laughs Mike. "It's quite ironic that Mario and Sonic came together [for the "at the Olympic Games" title]. In my day, that would have been inconceivable.
"Nintendo v Sega got big articles in things like the Mail on Sunday. It was as big as Coca-Cola vs Pepsi, Levi vs Wrangler, the Rolling Stones vs the Beatles ... At Nintendo we were more family friendly, the Beatles and Coca-Cola to Sega's Stones and Pepsi. They were more cutting edge, Oasis to our Blur, and we played it up. There was nobody else in the business and at that point, and we thought that nobody else would join. And then, of course, along came Sony and changed the game."

While 30-something (and above) gamers will remember those times, it's perhaps strange for younger gamers to consider that this was ever the case.
"Kids now are agnostic," confirms Mike. He holds up his iPhone. "My kids are all about this at the moment. That whole Xbox vs PS3 or DS, that's sort of disappeared. We can't play on those stories anymore, the big newspaper coverage has gone."
"I think part of the problem is we don't have celebrities," adds Corless. "We don't have a Brad Pitt, a Robbie Williams. That's why we play up Sonic so much: with Sonic and Mario you've got two of the only recognisable characters in the video gaming world."
The relative lack of newspaper exposure hasn't harmed the business and it's certainly become more mainstream and acceptable – and highly lucrative as a commercial model.
"At first, when I went around for dinner with friends, those with children would tut and say 'Video games? I make sure they don't play.' Now it's 'So what's the next thing? Should I buy a 3DS or wait?'. When you see that Call of Duty is 2010's biggest-selling piece of media, then it's Avatar, then it's Fifa. Out of the top three, two are video games. The biggest CD is nowhere close in terms of volume let alone revenue."
In terms of answering those friends' questions or predicting where Sonic will be in another 20 years, both David and Mike happily shrug.
"What we want to do in coming years is push Sonic further," reveals David. "How do we make Sonic even more relevant for 12-, 13-year-olds but still deliver the nostalgia to the older market? It's a challenge but quite a luxury: there are very few gaming IPs where that applies."
"Sonic's transferable across platforms, that's definitely been proven," states Mike. "We've had huge success on Apple, PSN, XBLA, all the traditional platforms, handheld and TV-based. Do we take Sonic to a freemium model for a different audience? Do we think how Sonic can be more episodic on a tablet, for example? I have no idea – that's the interesting thing – but I think Sonic will carry on, because it's such an icon."
• Sonic the Hedgehog will appear in two games released in 2012: Sonic Generations and Mario & Sonic at London 2012.
Good News! Here Are Our Articles For Today And We Are Thank You For Everyone! I Have No New Games This Week Because My Computer Was Broken. Next Month, We Have A New Games For All! Thanks, Everybody!
Raven Villanueva
T2P Games

Ugh! It's Really Fun!

Accually, This Is The Screenshot Of The Mysterious Game. Know It? This Contains A Room, Some Blocks, Stormy Skies With Black, Bolts. A Palace, A Sunrise, What's It Is? Subtitles Added!

Raven Villanueva
T2P Games

Mix And Match Game Competition 1: Wedding Dash




Happy June, Everyone! I Am Sure We Are Starting Our First Game Challenge! This Month, We Have Some Other Couples Who Married Until July. Are You Ready For Our Challenge?  Shivam Murari Said On My Own Created Group:

We have decided to do the HIGH SCORE competition on the group. Rules are simple. Everyone must participate in the "WEDDING DASH 1" competition. Take the screenshot of every level attach it and email to Arifa Haque . We will select the Top 12 people and they wil proceed on the next level. The information for next level will be decided the next month, So start playing Wedding Dash 1 today and email the screenshots to Arifa Haque right away.

Make sure you DO NOT use Cheat Engine. Because if you use you will be quickly disqualified for the tournament and you will be temporarily banned.

Here is the email ID of Arifa : - brave_soul0101@yahoo.com
 Here Is My Simple Rules:

 1.  You Must Join The Event On Facebook Here:  http://www.facebook.com/event.php?eid=166018663462800

2. If You Are Playing Wedding Dash, Make Sure You Can Open The MS Paint Program To Take Some Screenshots. Anyway 1 Screenshot Per Level. After You Will Finish The Game, Create Your Own Folder, Put Your Own Wedding Dash Screenshots, And Attach As RAR File (You Need Winrar Or 7zip.) And Send To Arifa's E-Mail Address: brave_soul0101@yahoo.com 

3. Do Not Use Some Cheats. 

Download Wedding Dash Here:  
http://www.filestube.com/source.html?token=8ba576d66508c11c03ea

Facebook On T2P: Piggies, Piggies Everywhere On Farmville

Ready To Do His Task? Here Are 3 Quests With 3 Tasks!  This Is Too Hard To Do Your Task.

Quest 1: To Catch A Piglet! 

On Your Visit, A Speech Bubble Appears. Read The Speech Bubble Then Click "Okay" To Start.

1. Complete Your Pig Pen With 10 Nails, 10 Wooden Boards And 10 Bricks.
2. Visit 5 Neighbors. You Can Skip With 10 Farm Cash.
3. Plant An Apple Tree. If You Don't Have One, Go To Market-Seeds And Trees-Trees And Find An Apple Tree. If You Can't Find An Apple Tree, Click The Task, Then Click "Get Apple Tree!" Then, You Can Get It. Or Search On The Market.

The Reward Is 200 XP, An Orange Pig And 1.500 Coins.

Quest 2: A Few Piglets More!

After You Do The First Quest, You Need To Read His Speech Again Then You Can Click "Okay."

1. Breed 5 Piglets. You Can Skip 30 Farm Cash.
2. Harvest 200 Spinach. You Can Skip 10 Farm Cash. Or, Apply Instant Grow To Make Easy.
3. Ask Your Friends To Get 6 Piggy Toys. Click "Ask Friends" Then Publish Your Post. Don't Skip Your Post! If You Don't Like, You Can Skip 30 Farm Cash.

The Reward Is 200 XP, 5 Love Potions, 10 Bottles And 1.500 Coins.

Quest 3: Bringing Up Piggy!

1. Raise 3 Piglets With 30 Bottles. 10 Bottles For 5 Piglets!
2. Buy A Pig Topiary On The Market-Decorations-Topiary. If You Don't Find A Pig Topiary, Click The Task, Then Click "Get Pig Topiary" Then You Will Get It, Search On The Market, Or Skip 5 Farm Cash.
3. Harvest Your Pig Pen.

The Reward Is 200 XP, A Dirty Pig In The Mud (OMG!) And 1.500 Coins.

Anyway, You Have 14 Days To Do The Task Until June 9! So Hurry, Do His Task Faster! 

Thanks To FARMVILLE MASTERS, A Number 1 Unofficial Farmville Site For Helping Our Task! Visit The Blog At http://fvmasters.blogspot.com

What Happened To Chloe's Dream Resort?

Sometimes, Chloe's Dream Resort Has Changed. We Have Some Differences About Those Main Menus. Here Is Our Photos.

This Picture Was Chloe In Her Full Body Scene. And The Other Picture Is:


WOW! Chloe Is Looking Fat! She's A Big Fat Girl!

What Are The Differences About It? Comment Here! CDR Is On T2P Soon And On Sunshine BETA Games, CDR Released! Wait For The Final Version Of Dash Game.

We Have To Pick Our Random Games...

Starting Today, We Are Picking Our Randomly Games From T2P And We Have To Do Our Recommended Games Featured Every Week. Our First Game I Picked To Be Recomended This Week Was SONIC HEROES (My Favorite Game)  We Are Posting Our Recommended Game Of The Week On T2P Forums, Facebook Fan Page, Twitter And Here! Just Like We Recommend Our Games, I Need Some Of The Players Played Sonic Heroes (For The Fans Of Sonic The Hedgehog) And I Want To Recommend Here At SEGA Forums. Stay Tuned For My Updates!

Raven Villanueva
T2P And Sunshine BETA Games

Official Website: http://t2pgames.blogger.com
Facebook Fan Page: http://www.facebook.com/pages/Time-To-Play-Games-T2P/117580264984043
My Facebook Profile: http://www.facebook.com/AvenueFlo
Twitter: http://twitter.com/RavenVillanueva 
Forums: http://forum4.aimoo.com/t2pgames

Upcoming Games From T2P! Part 2 Plus, A New Forum!

Good News!  Instead Of The First Edit, We Had A Update: More Games To Come! Here Are The Games:

May

Chloe's Dream Resort - Dash
Fate of the Pharaoh - Building
Grim Facade: Mystery of Venice - HOG (Collector's Edition?)
Haunted Past: Realm of Ghosts - HOG
Hidden Mysteries 7: Norte Dam Secrets of Paris - HOG [This Week!]
Hotel Dash 2: Lost Luxuries - Dash (Available On Sunshine BETA Games With No Survey. They Will Had A Final Version On T2P Soon!)
Sonya - HOG
Tearstone - HOG
Voodoo Chronicles: First Sign - HOG

Summer
2 Tasty Too: l'amour à Paris (Love in Paris) - HOG

Spring
4 Elements II - Match 3

2011

Family Secrets: Ghosthunters - HOG
Perfect Life: Island Resort - Building
Pied Puppeteer - HOG
Renovate and Relocate 2: Miami - Building
Sandra Fleming Chronicles: Crystal Skulls - HOG [July]
Snacktime! Theme Park - Dash
Tales from the Dragon Mountain: The Strix - HOG
Where Angels Cry - HOG
Youda Mayor - (Tycoon? On May 31?)

Date Unavailable
9: The Dark Side - HOG
Age of Enigma: The Secret of The Sixth Ghost - HOG
Awakening 3: The Goblin Kingdom - HOG
Azada 3: Adventures - HOG
Big City Adventure 5: London - HOG
Bomb Squad: NY - HOG
Brunhilda and the Dark Crystal 2 - HOG
Campfire Legends 3: The Last Act - HOG
Castaway - HOG
Clue 2: Secrets & Spies - HOG
Cursed Memories: Secret of Agony Creek - HOG
Curse of Survivor - HOG
Cursed: The Compass Rose - HOG
Dark Heritage - HOG
Darkwood Manor: Mystery of the Ancients - HOG
Dominoze - Puzzle
Dream Big: Reverie Manor - HOG
Dream Inn: The Driftwood - HOG
Elizabeth Find M.D. Diagnosis Mystery: Season 2 - HOG
Escape the Asylum - HOG
F.A.C.E.S - HOG
Farm 2 - Dash
Ghastly Glen Mysteries - HOG
Grim Tales: The Bride - HOG
Golden Trails 2: The Lost Legacy - HOG
Hardwood Solitaire IV - Card
Hide and Secret 4: The Lost World - HOG
Hidden Expedition 5: The Lost Islands - HOG
House of Brass - HOG
Intrigue Inc: Raven's Flight - HOG
Island Tribe 2 - Tycoon (What?)
Jade Rousseau The Secret Revelations 2: The Brotherhood - HOG
Jane Angel 2: Shambala - HOG
Jessica: Mistery of Courchevel - HOG
Journalistic Stories 2 - HOG
Jurrasic Park (Not Released!)
Lara Gates: The Lost Talisman - HOG
Linda Hyde: Vampire Mansion - HOG
Love Chronicles 2: Steps of Monster - HOG
Mae Q’West and the Eye of the Gypsy - HOG
Maestro 2: Notes of Life - HOG
Magic Farm 2: Fairy Lands - Dash
Magic Story - HOG
Midnight Mysteries 3: Devil on the Mississippi - HOG
Millennium Secrets 2: Roxanne's Necklace - HOG
Mind Mysteries - HOG
My City - Building
Mystery Murders: Jack the Ripper - HOG
Mystery Stories: Mountains of Madness - HOG
Mystic Stories of the Doctor - HOG
Pahelika 2: Revelations - HOG/ Point-Click
Paranormal Crime Investigations: Brotherhood of the Crescent Snake
Psychic - HOG
Puppy Sanctuary - Match3
Sacra Terra Angelic Night - HOG
Seed Pod Shuffle - Match3
Silent Evil: Kate's Rescue - HOG
Spirit Soup - HOG
Stand O'Food 3 - Dash
Strangestone - HOG
Summer Rush - Dash
Sweet Spot: The Sweetest Place on Earth - Building
The Chronicles of Shakespeare: Romeo and Juliet - HOG
The Great Chocolate Chase 2 - (Dash Game? New Game?)
The Marriage Fiction - HOG
The Maze - HOG
The Missing: A Search and Rescue Mystery - HOG
The Suprising Adventures of Munchausen - HOG
Three Musketeers Secrets 2: Constance's Mission - HOG (Available At SBG)
Time Dreamer II - HOG
Timeless: The Forgotten Town - HOG
Twisted Lands 2: Insomniac - HOG
Unsolved Mystery Club 2: Ancient Astronauts - HOG
Vampire Saga 2: Welcome to Hell Lock - HOG
Visions - HOG
Written Legends: Nightmare at Sea - HOG

T2P New Games:

My Fashion Shop (Kelly's Fashion Shop) (DASH)
Diana Gardenia (Match 3)
Barbie In Princess Charm School (Winter) (Kids/Adventure) I Hope They Had A Collector's Edition With A Low Price At BFG (No Standard Edition) And Extras
Party Dash: Celebration Of Fun (Winter) DASH Game With CE And SE!

Other Games:
Christmas Dash
Avenue Flo 3
Wedding Dash 5
Diner Dash 6
Dream Day Wedding: Bonjour De Paris

Just Given By Xiaolin And Me. That's Good At All. Anyway, We Like To Go To Our Site With BETA: http://sunshinebetagames.blogger.com,   My Facebook Fan Page At http://www.facebook.com/pages/Time-To-Play-Games-T2P/117580264984043 And My... NEW FORUM? http://forum4.aimoo.com/t2pgames

Raven Villanueva
T2P Games

We Have A Tie!

We Have A Tie Braker Of Our 2 Of The Delicious Series! Delicious 3-Emily's Tea Garden And Delicious 4-Emily's Taste Of Fame Had 32 Pageviews And We Had Added More Than Mystery Cruise. Keep Playing Those Series!

Raven Villanueva
T2P And Sunshine Beta Games

Upcoming Games From T2P!

Our Upcoming Games Are Here! I Just Found At Wendy's Forum (I Am Not A Member!) I Copied To Our Blog. Here Are The Games:

Hidden Object:

Age of Enigma: The Secret of The Sixth Ghost
Agents of Intrigue: The Golden Double
Allora and the Broken Portal
Ancient Secrets - Mystery of the Vanishing Bride
Azada (3) Adventures
Big City Adventure: London
Bomb Squad: NY
Brunhilda and the Dark Crystal 2
Campfire Legends 3: The Last Act
Castaway
Clue 2: Secrets & Spies
Curse of Survivor
Cursed: The Compass Rose
 Cursed Memories: Secret of Agony Creek
Dark Heritage
Dark Legends: Nightmare Realm 
Diana Salinger 3 : Mystery of Calendar
Dream Big: Reverie Manor
Dream Inn: The Driftwood
Elizabeth Find - MD Diagnosis Mystery, Season 2
Escape the Asylum
Family Secrets: Ghosthunters
Family Vacation
Ghost Towns: The Cats of Ulthar
Golden Trails 2: The Lost Legacy
Great Adventures: Sonya   
Haunted Halls 2: Fears from Childhood  
Haunted Past: Realm of Ghosts  
Hidden Expedition 5: The Lost Islands
Hidden Mysteries:Notre Dame Secrets of Paris
Insider Tales 4: The Stolen Venus 2
Intrigue Inc: Raven's Flight
Jade Rousseau  2 - The Secret Revelations: The Brotherhood
Jessica - Mistery of Courchevel
Journalistic Stories 2
Lara Gates: Mystery of the Lost Talisman
Love Chronicles 2 Steps of Monster 
Mae Q’West and the Eye of the Gypsy
Maestro: Notes of Life
Magic Story
Millennium Secrets - Roxannes Necklace 
Munchausen: The Surprising Adventures
Mystic Stories of the Doctor
Mystery Murders: Jack the Ripper
Mystery Stories: Mountains of Madness
Our Sketchbook
Pahelika: Revelations
Paranormal Crime Investigations - Brotherhood of the Crescent Snake
Pied Puppeteer
Redemption Cemetery 2: Forgotten Ancestry
Relics of Fate: A Penny Macey Mystery
Renovate and Relocate: Miami
 Silent Evil: Kate's Rescue
Spirit Soup
Survival of the Fittest
Tales from the Dragon Mountain: The Strix
Time Dreamer 2 
Tearstone
The Dark Side
The Treasures of Mystery Island 3 - The Ghost Ship
THEM, Chapter 1: The Summoning
They Ate My Clapper
Twilight Mysteries
 Unsolved Mystery Club: Ancient Astronauts
Weird Park: Broken Tune
Where Angels Cry


Dash:
Youda Farmer 3: Seasons
Chloe's Dream Resort
Dino Farm
Hotel Dash 2: Lost Luxuries
Magic Farm 2: Fairy Lands
Snacktime! Theme Park
Stand O'Food 3
Summer Rush
Sweet Spot
The Great Chocolate Chase 2 (OH MY GOSH! WHY WENDY POSTED TGCC 2?)

other games:

Youda Mayor    - sim/building   - may 31-
Perfect Life: Island Resort
Astroslugs   -  puzzle -
Bracken Tor: The Time of Tooth and Claw  - Action/Adventure
Cora Flint and the Symbol Stones     - RPG
Curse of Slate Rock Manor  - visual novel
Detour   - strategy/sim-
Dominoze
Eco Tycoon - Project Green  - sim/tycoon -
Fate of the Pharaoh   - Sim -
Hardwood Solitaire IV
Infernal Veil, Book 1   - RPG -
Katie's Quest    - RPG -
Ladybug Lines   - puzzle -
MacGuffin's Curse   - puzzle/adventure-
Magical Diary: Horse Hall    - RPG/Sim/visual novel
Millennium 4    - RPG -
My city    - build-a-lot -
 Pirates of Black Cove  - strategy-
Samarost3   - adventure -
School 26       - Sim -
Seed Pod Shuffle     - puzzle/3 match -
Solitaire Kingdom Supreme
Spirit Walkers: Curse of the Cypress Witch  - adventure -
The Juicer  - Arcade -
Tropico 4   - building/strategy-
Who said Meow   - pet SIM -

T2P Studios Opened! Our First Game Was "My Fashion Shop" Which This Is A Time Management Game.

Stay Tuned For Upcoming Games From Sunshine BETA Games For The BETA Versions And T2P For The Newest Games Without BETA!

Raven Villanueva
SBG And T2P Games

My First Interview Of T2P!

Guys... I Had A First Interview To My Neighbor Who Loves Games Named James Edward Rivera-Donguya. The Interview Is Happier With My Brother, Charles Villanueva And Genelle Tanap, Who Plays Games. The Games We Talking About For James Was Plants Vs. Zombies, Left4Dead 2, Sims 2, Sims 3, Farmville, Toy Story 3 And Sims 2 Pets.

-For Plants Vs. Zombies, They Had A Part 2? On IPhone Touch? Not Released!

-Then, James Brings 3 CD Covers (Left4Dead 2, Sims 2 Collection And Sims 3.)

-Then, Who Is Pamela Boomer? That's Female Boomer From Left4Dead 2,

-And The Boys Talk About The New Characters From Left4Dead 3.

-Then, James's Dog, Peachie Looks Up From Sims 2 Pets.

-Here Was The Jokes From Left4Dead 2's Cheats:

*Baboy_taba!
*SV_Lumipad ka
*SV_spawn panty
*SV_Zombie naka bikini
*SV_Kamuka ni raven

They Had No Gleach!

--Toy Story 3 Has A Hint By James! The Hint Was: W For Walk.

-In Farmville, James Has A Hint, AGAIN! He Said From The Last Time: If You Buy The Product (Decorations, etc.) They Lose Money. If You Sell, Yes! They Add Money! James Was The Highest From The Levels. And Hint For Me: Go To The Neighbors To Plow, Fertilize, And More To Add Some Money! And XP Too! Add More Neighbors Using The "ADD NEIGHBORS" Button At The Game. 

-And Lastly, James Given Me A Website: danglongbinks.cam I Don't Know That! They Had Games Simular To Left4Dead, Sims 2, Sims 3, Toy Story 3 And More!

Thanks To The Following Interviewers:

*James Edward Rivera-Donguya
*Charles Tanap-Villanueva
*Genelle Diaz-Tanap

Thanks To The New Likers On Facebook!
 
Please Stay Updated With The News And Newest Downloadable Games On Time To Play And Sunshine Beta Games! Like Us On Facebook, Be My Follower And Download Games For Free! (It's Full!)

Raven Tanap-Villanueva
T2P And Sunshine Beta Games